Sensitivity to eDPI (1200 DPI, CS2)

1 In-game sensitivity = 1,200 eDPI · profile-dependent conversion · context: game/FOV profile

Direct Answer

1 In-game sensitivity equals 1,200 eDPI

This result depends on the selected profile context: game/FOV profile.

For 0.1 In-game sensitivity, this profile returns 120 eDPI.

Converter Calculator

1 In-game sensitivity =
1,200 eDPI

Explanation

eDPI = sensitivity x 1200 x 1. Game profile fixed: CS2. DPI fixed: 1200 DPI.

For In-game sensitivity to eDPI, the active game/FOV profile determines the conversion constants applied to every value.

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Keep the same profile in both directions to avoid mixing lookup systems that use different size mappings.

Method & Reference (Verified)

  • Method basis: profile-bound mapping; constants depend on the selected profile encoded in the route.
  • Profile reference: game/FOV profile.
  • Consistency rule: keep the same profile in mirror direction to avoid mixing incompatible mappings.

Common Conversion Values

In-game sensitivityeDPI
0.1 120
0.25 300
0.5 600
1 1,200
2 2,400
3 3,600
5 6,000
10 12,000
200 240,000
400 480,000
800 960,000
1,200 1,440,000