Sensitivity to eDPI (400 DPI, Overwatch 2)

1 In-game sensitivity = 4,242.4244 eDPI · profile-dependent conversion · context: game/FOV profile

Direct Answer

1 In-game sensitivity equals 4,242.4244 eDPI

This result depends on the selected profile context: game/FOV profile.

For 0.1 In-game sensitivity, this profile returns 424.24244 eDPI.

Converter Calculator

1 In-game sensitivity =
4,242.4244 eDPI

Explanation

eDPI = sensitivity x 400 x 10.606061. Game profile fixed: Overwatch 2. DPI fixed: 400 DPI.

From In-game sensitivity to eDPI, results depend on the selected game/FOV profile and stay consistent with that profile across table rows and calculator input.

Read more

Keep the same profile in both directions to avoid mixing lookup systems that use different size mappings.

Method & Reference (Verified)

  • Method basis: profile-bound mapping; constants depend on the selected profile encoded in the route.
  • Profile reference: game/FOV profile.
  • Consistency rule: keep the same profile in mirror direction to avoid mixing incompatible mappings.

Common Conversion Values

In-game sensitivityeDPI
0.1 424.24244
0.25 1,060.6061
0.5 2,121.2122
1 4,242.4244
2 8,484.8488
3 12,727.2732
5 21,212.122
10 42,424.244
200 848,484.88
400 1,696,969.76
800 3,393,939.52
1,200 5,090,909.28